Thursday, August 25, 2011
Wednesday, August 24, 2011
Tuesday, August 23, 2011
Only Good News
It has been quicker than what i thought, but i did that fix in caw (now there are no more isolated routing paths). Now, it's impossible for non plaiyng sims to spawn in those points and get stuck. I checked each and every area and now the routing looks fine; those spots were majorly in areas surrounded by fences (sims couldn't get in or out) and between small objects like cranes and junk piles. Now it should be all about in-lot routing corrections
The New Beta: Good News and Bad
So, since you're reading this blog, I assume you're aware that a new beta is soon to be released. As the title indicates, there is both good and bad news about the new NYC beta. I can say first hand that the world does indeed run smoother, but there are several lot replacements to make. Some are for better performance and some are to better fit the look of the world.
Manu has also found many small breaks in the world routing. These fixes will improve the world's performance but they can be very time consuming to address. This thread will explain what he is doing:
http://www.modthesims.info/showthread.php?t=439329
This will take a few weeks to address overall but it will be well worth the wait.
Questions? Concerns?
Monday, August 22, 2011
A New World
This is for those who share a love of the greatest city in the world, an entity unto itself.
And is an ongoing project at Modthesims
There have been major updates since these photos have been taken. Updates Soon
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